Because I'm the title master...
I've been seeing Mahala around a bit so I wanted to give her another run in Iray after my last unsuccessful attempt.
I used Javier Michael's shader (available at Daz) to get her set up as I like it as a quick click-and-go thing, however, there are a million different ways to make skin look good in Iray and this isn't the best, just satisfactory for now. I like Scatter and Transmit as it makes them look more waxy and translucent but this is just set to scatter. Some of the other settings in the pack took some of the tomato red out of her skin and showed her as more bluish-black, which I liked, but I wanted more warmth from her.
Anyway, this was just a test just to see if I could make her look any better than my last attempt. I'm aware that she's floating and there's still some grain
For the record, her eyes don't work well with Iray. I kept playing with settings but couldn't get them to look good so I fixed them in post-work. >_>
Daz Studio 4.8, Iray, Photoshop CC
Aeon Soul's Silmefea
Mahala for G2F by me
OOT Dramatic Lights
Background from the Painter's Lights, by J. Cade